Software Engineer with 5+ years of experience building interactive 3D apps, real-time products, and UI/UX. Solving complex logic and interaction challenges across WebGL, Three.js, Unity, and AR/VR tech. Co-founded a studio where I find clients and build products end-to-end, from initial design and development to tailoring the software around their specific needs

PORTFOLIO



PERSONAL WORKS



Experience
2023-2025
Creative Developer
At GoSpooky, I created interactive AR and gaming experiences for brands like Warner Bros, Samsung, JBL, and Lidl. I developed filters for Snapchat, TikTok, and Instagram, and contributed to game design and development in Fortnite and Roblox. I also worked on mixed reality prototypes using Unity for devices such as Vision Pro and Quest.
2022-2023
As a freelancer, I led immersive projects from concept to delivery. I managed a large-scale AR/NFT project with 1,111 unique 3D assets, a 3D e-commerce site with WebAR for a Berlin-based furniture brand. I coordinated a remote team across design and development using agile workflows.
2022-2023
Medior R&D Engineer
Focused on prototyping and experimenting with new immersive technologies across AR, WebGL, and virtual production. Worked on interactive 3D web experiences using Three.js, explored spatial computing with Unity and Unreal Engine, and contributed to concept development for XR and AI-powered tools.
2021-2022
XR SPECIALIST
Qreal creates high-end 3D and AR content for global brands. In my first year, I focused on building Snapchat AR experiences using Lens Studio. After one year, I was promoted and started working on 3D web experiences (Three.js), Unreal Engine virtual production, and R&D projects for immersive platforms.
2017
ARCS DAURADA HOTELS
Designer
Designed Hotel concepts logos.
