Creative Developer / Game Designer with 4+ years of experience delivering interactive experiences across Roblox, Fortnite, WebAR, and XR platforms. Working at the intersection of gameplay design and creative technology: scoping mechanics, prototyping systems, and scripting interactions for brands like Samsung and JBL. Skilled in visual scripting, real-time engines, and cross-disciplinary collaboration, with a foundation in software engineering. Actively transitioning into a Technical Game Designer role, building expertise in game logic, system design, and full-cycle development for VR, PC, and immersive platforms.

PORTFOLIO



PERSONAL WORKS



Experience
2023-
Creative Developer
At GoSpooky, I build interactive AR and game experiences for brands like Warner Bros, Samsung, JBL, and Lidl. I develop filters for Snapchat, TikTok, and Instagram, contributing to game design and development in Fortnite and Roblox. I also work on mixed reality prototypes using Unity for Vision Pro and Quest.
2022-2023
As a freelancer, I led immersive projects from concept to delivery. I managed a large-scale AR/NFT project with 1,111 unique 3D assets, a 3D e-commerce site with WebAR for a Berlin-based furniture brand. I coordinated a remote team across design and development using agile workflows.
2022-2023
Medior R&D Engineer
Focused on prototyping and experimenting with new immersive technologies across AR, WebGL, and virtual production. Worked on interactive 3D web experiences using Three.js, explored spatial computing with Unity and Unreal Engine, and contributed to concept development for XR and AI-powered tools.
2021-2022
XR SPECIALIST
Qreal creates high-end 3D and AR content for global brands. In my first year, I focused on building Snapchat AR experiences using Lens Studio. After one year, I was promoted and started working on 3D web experiences (Three.js), Unreal Engine virtual production, and R&D projects for immersive platforms.
2017
ARCS DAURADA HOTELS
Designer
Designed Hotel concepts logos.